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Thread Statistics | Show CCP posts - 2 post(s) |

Julian Lynq
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Posted - 2009.09.19 10:53:00 -
[1]
sais Tax-Rate 11% in the corporation info window on sisi. |

Julian Lynq
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Posted - 2009.09.19 12:07:00 -
[2]
**** them off ya
cant see how it would help anyone however.
people will just stay in npc corps and have 11% less income. i think its a bad change.
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Julian Lynq
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Posted - 2009.09.19 12:39:00 -
[3]
yes sure best change... why not make wardecs free also ? so all of you super leet people can declare war on the new 1 man corps?and raise tax to 100%. also great of ccp not having the balls to put it in change notes-no wait make it 120% so people acutally loose money and make wardecs give the deccing corp 1b isk instead of costing money.
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Julian Lynq
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Posted - 2009.09.19 12:47:00 -
[4]
Originally by: Blane Xero
Originally by: Julian Lynq yes sure best change... why not make wardecs free also ? so all of you super leet people can declare war on the new 1 man corps?and raise tax to 100%. also great of ccp not having the balls to put it in change notes-no wait make it 120% so people acutally loose money and make wardecs give the deccing corp 1b isk instead of costing money.
Welcome to the real world (Of eve), where you have to be smart and group together with intelligent players to survive.
I've ran my little 5 man + alt corp (Less if you count who is active) and we've never been "griefed" once, not in the whole 3 years it has been around. Stop making yourself a target.
ya fina. i am not you also there is no real world of eve. eve is a sandbox that means i can have choice. i not force you to play me game so i dont need play your game too. also yes very smart and intelligent play i forsee when 500 people corp wardec 2-3 people corp i guess they need very intelligent play for this.
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Julian Lynq
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Posted - 2009.09.19 12:53:00 -
[5]
why is this not in the preliminary patch notes ??*??? and not 1 word in dev blog too
ccp afraid of it ? need to put under the carpet ?
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Julian Lynq
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Posted - 2009.09.19 13:01:00 -
[6]
Originally by: Blane Xero Edited by: Blane Xero on 19/09/2009 12:58:01
Originally by: Julian Lynq why is this not in the preliminary patch notes ??*??? and not 1 word in dev blog too
ccp afraid of it ? need to put under the carpet ?
Because compared to all the other things changing a NPC corp tax is extremely insignificant and is quite probably subject to wild changes?
Edit: Why are you not responding to my legitimate posts? Afraid of something? need to put it under the carpet?
insignificant ? only affecting largest part of the eve playerbase. yes that must be insignificant then. your posts are not interesting to me, thats why i dont respond to them.
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Julian Lynq
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Posted - 2009.09.19 13:13:00 -
[7]
i dont care what you pvp people think or say. i play the game long enough to be allowed a whine now too. all of you that say its a good change must be very bad in pvp too when u need to attack mission runner corps.
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Julian Lynq
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Posted - 2009.09.20 13:15:00 -
[8]
Ccp should consider dropping this change.
A good game designer will notice when an Idea doesnŠt work out as planned and then scrap it. This is what makes Blizzard successfull. They may work on a game for 3 years and then they notice its crap and just throw it in the bin.
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Julian Lynq
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Posted - 2009.09.21 10:59:00 -
[9]
Originally by: StainLessStealRat Edited by: StainLessStealRat on 21/09/2009 10:53:49
Originally by: Julian Lynq **** them off ya
cant see how it would help anyone however.
people will just stay in npc corps and have 11% less income. i think its a bad change.
Thread not going the way you hoped i see.
Welcome to EvE  All those NPCers that have been in a NPC corp since day 1 will now have to play the real eve with the rest of us.
make it 20% i say is this is higher than the largest (15%) that is the highest reasonable corp tax rat IMHO.
P.S any AUS War dec corps out there PM me 
I donŠt know where you see the thread going, but appareantly its different from my recognition. Most ppl here agree that the planned change is bad and doesn't achieve the stated goal and only make things worse.
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Julian Lynq
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Posted - 2009.09.21 12:04:00 -
[10]
Originally by: StainLessStealRat Edited by: StainLessStealRat on 21/09/2009 11:52:42 Must be reading a differant thread buddy.
I see all the empire corps going "Oh no 200 man corps will war dec us 15 people who have the right to not play in the sandbox with you."
WTF would we? 0.0 corps are still the best targets unless you move 10's of billoin in isk a week ? And mostly sane PvPer and non PvPers saying a sandbox is a game about interaction,a virtual society and NPC corps are the anti christ too this concept.
Most player corps are awsome i have loved all but one of the one's i have been in.You guys will start using voice coms more as a result,This is what brought Eve to a whole new level for me.wait till your new mission running corp has found its feet you will be working as a team knocking over missions like no tomorrow. Then one day one of the baraver among you will suggest a worm hole 90% of you will think its a bad idea but go along anyway. 85% of you will love it and you have progressed more than you ever would alone.
One day one of your corpsmates may throw out the enevitable "Smack" due too his now increased epeen and you will cop a war dec. Now with your new found team Work you will. a,Fight back, Work as a team but still fail(hell its PvP not an IT degree) b,Evade the attackers go to another area of eve (providance)
But the thing to learn you will benefit from this if you go with it. Also that you will be accountable for smack talk and you will find this is emersion that CCP is and should be looking for.
You must indeed be reading a different thread.
I see all the npc corp people try to explain to the fail pvpŠers, how this change will not make them leave npc corps and i see the sane people arguing rightfully that the change will not have the effect ccp anticipates.
In great detail does this thread hold valueable information about the reasons people are in npc corporations and the reasons why other people are in player corporations.
The mostly in-sane fail pvp'ers however dont really manage to argue why the change would indeed work in their oppinion. Instead all they do is bump it with certainly uninformed and meaningless sentences like "love it, make it 50% instead".
In my oppinion we see 3 groups of people here that are infavour of the change:
group 1: Unhappy people from player corps that wanŠt "revenge", because other people manage to enjoy the game where they donŠt.
group 2: fail pvpŠers that really think after this change the carebaers will just sit in space in their faction ships waiting to be killed by them.
group 3: general trolls
As mentioned above the people against the change have in great detail outlined why it will not work as anticipated. So then i dare you: bring it. Tell us why you believe the change will work besides theese arguments.
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Julian Lynq
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Posted - 2009.09.21 18:02:00 -
[11]
Originally by: Ancy Denaries
Originally by: Jonathan Ferguson EVE is becoming WoW. The old-timers, not content with their t2 bpo's, their r64 moons, and their uber character-based combat skills, are now EZ-mode-pleading with EVE devs to grief noob corps. And the EVE devs are complying.
Just like they complied when the old-timers pleaded for a remap option, because they had run out of skills to train on their Per/Wil toon.
Leave my sandbox alone.
The cluelessness of this post hurts my head.
Some people argue with arguments.
Other people argue with meaningless insults.
(You are in the Other group)
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Julian Lynq
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Posted - 2009.09.23 15:22:00 -
[12]
Originally by: Blastil Also, high sec players who are in NPC corps make up a relatively small percentage of the player base, probably close to 1200. Thats generously estimating 300-400 REAL players(not alts, not spies, not scout alts, and not market alts). The rest of them joined player corps, even in high sec, and are happily mining or missioning, or whatever. You are quite a small, but vocal minority of strange strange people who come onto an MMORPG to play alone.
Where do you pull theese ridicoulous numbers out of?
Show citation or shut it up. This is stupid.
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Julian Lynq
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Posted - 2009.09.23 21:12:00 -
[13]
Originally by: Sky Marshal
Originally by: Blastil A big amount of stupid arguments and non sense.
Just a tip : The number you can see at the top of the NPC channel is NOT the number of guys in the Corp 
According to this dev blog, there is more than 1200 players in all NPC Corps, just only 200K accounts... Well, you was close, I have to admit And so more than 300/400 real ones... 1200 is probably the number of connected ones in one NPC Corp only, and there are 45 of them... 
And two people working together = more profit than one, let me laught.
In 0.0, it is better to keep a system only for yourself if you want farm, because be two means less profit (less belts or obligation to let the salvage to the second player). A mission would give a better profit.
If you like mining in High or null secs, it is better to do it alone with a cargoholded Hulk or with an alt to haul your ore, or you will have to share your profit with the hauler.
Etc...
Your assumption is wrong. Period. You do NOT make as much money as one player who is alone, at least not in all cases. Apart in your dreams.
Finally we have real numbers. Thanks for digging this out. |

Julian Lynq
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Posted - 2009.09.24 18:04:00 -
[14]
Originally by: Izo Alabaster The NPC corp tax should be at least 35% in order to encourage people to get out of NPC corps. 11% is not an encouragement, it's simply causing them to not make MORE money by switching to an NPC corp, bringing NPC and PC corps back into equality.
Raise the tax rate to 35% please. Many are calling for 50%, which I don't feel would be unreasonable.
I feel sorry for you. Must be sad days in your corp.  |
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